package org.liux.android.game.jumpgame.character;

public class Coordinate {
	public int x;
	public int y;
	
	public Coordinate(int x, int y) {
		super();
		this.x = x;
		this.y = y;
	}

	@Override
	public boolean equals(Object obj) {
		Coordinate other = (Coordinate) obj;
		if (x != other.x)
			return false;
		if (y != other.y)
			return false;
		return true;
	}
	
	
}
